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White Magic

White Magic is non-offensive spells used to do many things including restore HP or counters status effects. White Magic does use MP, some spells can be used between battles.

Magic MP Affects Effect
Cure 4 Character or opponent Heals HP (weak).
Cura 10 Character or opponent Heals HP (medium).
Curage 20 Character or opponent Heals HP (strong).
NulBlaze 2 All characters or opponents NulBlaze status - immunity to one Fire Attack or Magic.
NulShock 2 All characters or opponents NulShock status - immunity to one Lightning Attack or Thunder Magic.
NulTide 2 All characters or opponents NulTide status - immunity to one Water Attack or Magic.
NulFrost 2 All characters or opponents NulFrost status - immunity to one Ice Attack or Blizzard Magic.
Scan 1 Character or opponent Shows detailed data on a character or opponent.
Esuna 5 Character or opponent Counters statuses Sleep, Silence, Darkness, Poison, Petrification, Berserk and Confuse.
Life 2 Character or opponent Revives a KO’d character or opponent.
Full-Life 18 Character or opponent Fully Revives and Restores HP of a KO´d character or opponent.
Haste 8 Character or opponent Haste status.
Hastage 30 All characters or opponents Haste status.
Slow 12 Character or opponent Slow status.
Slowga 20 All characters or opponents Slow status.
Shell 10 Character or opponent Shell status.
Protect 12 Character or opponent Protect status.
Reflect 14 Character or opponent Reflect status.
Dispel 12 Character or opponent Counters statuses NulBlaze, NulShock, NulTide, NulFrost, Shell, Protect, Reflect, Haste, Regen, Curse, Power Break, Mental Break, Magic Break and Armour Break.